Online video games (Record no. 7258)

MARC details
000 -LEADER
fixed length control field 02738nam a22001937a 4500
003 - CONTROL NUMBER IDENTIFIER
control field CHED
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240425163252.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
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040 ## - CATALOGING SOURCE
Transcribing agency Commission on Higher Education
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number LG 995 2018 C6 L33
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Lacaden, Jaylo Kiblong
245 ## - TITLE STATEMENT
Title Online video games
Remainder of title : a pathway to deviant behavior
Statement of responsibility, etc. Jaylo Kiblong Lacaden
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Baguio City
Name of publisher, distributor, etc. : University of the Cordilleras
Date of publication, distribution, etc. ,2018.
300 ## - PHYSICAL DESCRIPTION
Extent 133 pages.
Accompanying material with CD.
500 ## - GENERAL NOTE
General note Thesis (Master of Science in Criminal Justice with specialization in Criminology) -- University of Cordilleras, April 2018.
520 ## - SUMMARY, ETC.
Summary, etc. The impact of online videogames among kids is observable nowadays. It is now their most preferred games among others wherein days are gone when they loved to indulge in outdoor activities like running and playing outside. Online videogame enables a player to interact with a<br/>virtual games environment for entertainment and fun. It requires players to pay constant attention to the game. However, its content changed dramatically from non-violent to violent and non-sexual to sexual. This research is intended to determine the extent of exposure of online video gamers in their general videogame play as well as in playing online videogames with violent contents. Further, it aims to determine the contribution of exposure to videogames on aggression, violence, and profanity or verbal abuse.<br/><br/>The study aims to determine the relationship of playing online games, especially violent ones, on attitudes and behaviors of gamers playing such. Specifically, it answers the extent of exposure of gamers in playing online games with regard to (a) the time spent in general online game playing and (b) Time spent in playing violent online video games. It also answers the effects of online games played by gamers to deviancy in terms of (a) aggression, (b) Violence and (c) profanity or verbal abuse. The study used the Sequential Explanatory design of the mixed-method research approach specifically utilizing the descriptive survey and case study method. A survey questionnaire was used for the first phase of the study then followed by interviews for the second phase of the study. The purposive sampling design was used in determining the seventy five (75) online gamers who answers the survey and five who participated in the interviews. The study is conducted in various computer gaming shops in the central business district of La Trinidad. Frequency counts, percentage, and general weighted mean were used in the treatment of the quantitative data of the study while thematic analysis was used in the qualitative data.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Internet and teenagers
General subdivision Psychological aspects.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Thesis and Dissertation
Suppress in OPAC No
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Use restrictions Not for loan Collection Home library Current library Shelving location Date acquired Total checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Library of Congress Classification   Room Use Only   Thesis and Dissertation Commission on Higher Education Commission on Higher Education Thesis 01/19/2024   LG 995 2018 C6 L33 CHEDTD-000080 01/19/2024 1 01/19/2024 Thesis and Dissertation
    Library of Congress Classification   Restricted Access Storage Area Digital Thesis and Dissertation Commission on Higher Education Commission on Higher Education Digital Thesis and Dissertation 01/19/2024   LG 995 2018 C6 L33 DCHEDTD-000021 01/19/2024   01/19/2024 Thesis and Dissertation
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